TM2

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TM2

Postby High Plains Bifta » Thu Sep 24, 2009 12:26 am

On the case peeps, once I gather enough useful info it will be posted :) Will use all of my connections to see what I can find out. in the mean time enjoy the videos on you-tube theyre good.
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Re: TM2

Postby CDB[SWE] » Thu Sep 24, 2009 6:15 am

and that folks is why we all love otmb and HP :D
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TM2 - Video and news

Postby HGL » Thu Sep 24, 2009 11:57 am

.
.
Wow, nice :-)) The new TM 2 -Video: http://www.youtube.com/watch?v=QjpV9DuoXSs

Here is a german link to TM2:
http://www.motorsport-total.com/games/n ... 92201.html
The article says:

Nadeo works now since 3 years on new TM2 - and this is a full version, NO addon with:
- better video-engine
- 3 new environments: Valley / Asia / America
- 4 new game-modes: Campagne, Coop, Splitscreen and Cup
- brandnew editor: you are able to make own blocks and use them
- better mediatracker
- new 'Maniascript' - proggylanguage


Florence Casteönerac presented the new game on Festival de Jeu Vidéo at 19th sept.
Here are some (bad) screens: http://www.tm-forum.com/viewtopic.php?p=161524#p161524
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Re: TM2

Postby High Plains Bifta » Thu Sep 24, 2009 2:31 pm

After a bit of hunting around I found this copy of the announcement video, this is the highest quality one I`ve seen yet, it includes both the editor footage and the gameplay footage as well as the full uncut disscussion with Florent about the game. All in French I`m afraid but theres not a lot I can do about that unless someone wishes to translate it. The full vid is 28mins long and 118Mb for those who wish to know. TM2 Announcement video uncut 8)

And here`s a couple of clips of a backstage disscussion/interview with Florent filmed after the announcement.
Backstage interview with Hylis @ FJV Paris `09 - Part 1 15min 77.04Mb
Backstage interview with Hylis @ FJV Paris `09 - Part 2 2min 12.82Mb

Features and details as I have been able to work out go as follows,

Yes there are three new environments but Valley is the only one definately named so far, the others are of an American and Asian feel but these are not their names, One of them is probably going to be called Arena but this is still unconfirmed.

Each of the new environments is a blend of previous styles with much refinement. There has been a major physics overhaul so expect fast but heavier cars with more of weighty stadium feel rather than the almost weightless feel of the Island car.

Custom blocks are to be allowed but it is unlikely that there will be an internal editor for creating them, instead like cars they will probably have to be built in something like 3DMax and imported. This could change though as more details become clearer.

All new lighting system including placeable controllable lights, This will probably seem a bit like the UnrealEd and Radiant systems but as with everything so far details are still sketchy.

The new split-screen mode is to replace the old hot-seat method of 1PC Multiplayer play by the look of things, about time more PC games need this. (it`s quite fun if you know how to do this to UT3 too hehe.)

ManiaScript promises to be an interesting feature, from what can be worked out so far this is probably connected to the new MediaTracker system and will allow you to add dedicated TM-scripting to your maps which can define both define and control various actors,objects and assets within the game As well as give the map maker direct control over other features. One example is the fact that "Moods" are now a thing of the past, instead the environments "Sun" is directly controllable lighting actor and can be moved around the sky or even placed under ground level and switched off. The net result of this is that the sun can "Set" half way through the race so you start the race in Daytime and finish it at night as in the videos. There has so far been no information as to which other actors may yet be affected by ManiaScript but don`t be surprised if you can control IK on blocks so a drawbridge that raises and lowers at different times may be possible.

as I work out more it will get posted.
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Re: TM2

Postby High Plains Bifta » Fri Sep 25, 2009 4:35 pm

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Re: TM2

Postby High Plains Bifta » Sun Sep 27, 2009 5:30 pm

A roughly translated interview with florent by tm-news. all the tm2 stuff is in part2 and the decryption.

Bionick wrote:New interview with Florent (Nadeo) - some info about TrackMania 2 (English translation):
Introduction, Part 1, Part 2, Decryption
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Re: TM2

Postby ripbox » Mon Sep 28, 2009 11:38 am

Awesome news :D
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Re: TM2

Postby ripbox » Wed Jan 27, 2010 1:01 am

More exiting new comes...... we a new video :D not quit the HD video we were all expecting but still good non the less

http://www.tm-tube.com/video/16828/TrackMania+2+3d-test

this shows a lot of detail on how things work and look so enjoy :D
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Re: TM2

Postby GD » Sat Jan 30, 2010 1:51 am

Awesome spot niggah! Looks pretty cool... :cyclopsani:
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Re: TM2

Postby GanjaRider » Sun Jan 31, 2010 11:12 am

Yeah cool vid, already saw it. But I can't understand why nadeo hasn't released an official video yet. I mean they made alot of noice announcing TM2 at some convention and the only thing we get to see is video screens recorded on camera by fans. Crap marketing I say! :?
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Re: TM2

Postby ripbox » Sun Jan 31, 2010 1:44 pm

I think it may well have something to do with Ubisoft TBH...... i hope something official comes soon
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